4.d1 Don't Optimize the Fun Away
#people/Sid_Meier has a quote about this:
Given the chance, most players will optimize the fun out of a game. One of the responsibilities of a designer is to protect players from themselves.
I think that especially in the world of th.PKM people are liable to do this. Not only is it true that 4.d Automation can stifle creativity, but spending time to optimize things takes away the energy you might have to actually do the thing.
If you spend all your time doing things the “right” way, you aren’t giving yourself the chance to actually figure out what is you need. 4.d2 Get messy sometimes. I like to think that if I run into the same problem multiple times in a row, and feel frustrated about it, I will think about how to maybe speed up certain processes.
Contrast against 4.d3 Speeding things up is usually worth